UDL

=UDL - Universal Design for Learning -= Follow us on Twitter - @LAAccessibility

//**UDL **// is a framework for education that applies the architectural principles of design for buildings to curriculum: if you build in access for persons with disabilities, it becomes a better design for everyone. Universal Design for Learning (UDL) guides the design of curriculum and course materials through three principles (www.cast.org):
 * 1) //Provide multiple methods of representation // that give learners a variety of ways to acquire information and build knowledge.
 * 2) //Provide multiple means of student action and expression // that provide learners alternatives for demonstrating what they have learned.
 * 3) //Provide multiple modes of student engagement // that tap into learners’ interests, challenge them appropriately, and motivate them to learn.

The Louisiana Department of Education provides training and support for districts on UDL through the Regional AT Centers and three online courses, Bridging the Gap: Universal Design for Learning, UDL: Technology Supports for Math in K-12 classrooms and UDL: Technology Supports for Reading in K-12. The __[|Anytime, Anyplace, Anyone, K-12 Universal Design for Learning] __ web page was developed through a K-20 collaboration between the Louisiana Department of Education and the Louisiana Board of Regents to provide additional resources and tutorials for k-12 and universities. The [|National Center for Universal Design for Learning] is a hub of information about UDL with supporting videos, webinars, discussion forums and research. View a presentation at that connects to the activities on this page []

National Education Technology Plan 2010
Scan the [|National Education Technology Plan 2010] for integration of UDL // The model of learning described in this plan calls for engaging and empowering personalized learning experiences for learners of all ages. The model stipulates that we focus what and how we teach to match what people need to know and how they learn. //**// It calls for using state-of-the-art technology and Universal Design for Learning (UDL) concepts //**// to enable, motivate, and inspire all students to achieve, regardless of background, languages, or disabilities // ( Secretary Arne Duncan, Letter to Congress in the National Technology Plan, 2010).

CAST and The National Center on Universal Design for Learning

 * 1) Learn about UDL - Teaching Every Student in the Digital Age (TES), an online book.
 * 2) View the [|videos] - __Universal Design and Universal Design__ for Learning and __The Brain Research__

Understanding the UDL Guidelines - V2.0

 * 1) Provide multiple means of representation: Walk through - Example: Customizing the display of information - [|AIM Explorer] [|BookBuilder]
 * 2) Provide multiple means of expression: Walk through - Examples: Use multiple media for communication - [|VoiceThread] [|Kurzweil]
 * 3) Provide multiple means of engagement: Walk through - Example: Minimize threats and distractions - Example: [|PBIS]

Refer to the CAST UDL Guidelines Chart [] Use the CAST UDL Guidelines Checklist to identify the UDL components of your lesson []


 * Explore the** [|UDL Toolkit -] for Professional Development Tools - How can you use these tools to share with your staff or team?

View the UDL Series from CAST - []
media type="youtube" key="viLC9FIo2a4?rel=0" height="315" width="420"

[]
 * Complete the CAST UDL Activity** - Your Brain Networks -

functional, formal, and documented? Here are some supports for creating a plan:
 * Create a UDL Action Plan** - Do you have a UDL plan that is
 * 1) [|UDL System Change Planner and Tutorial]
 * 2) [|UDL Action Plan for Systemic Change]

UDL Policy Foundations - [|Presentation]

> Reading Reference: [|UDL and the Flipped Classroom]
 * How can the Flipped Classroom support UDL?**
 * 1) What is the [|Flipped Classroom]?
 * 2) How does the Flipped Classroom provide additional time to support [|varied learners]?
 * 3) What are some [|essential components]that would be needed to universally design curriculum in a Flipped Classroom?

Read [] and review the **[|critical elements].** []
 * Still trying to "get your head around UDL" and what to focus on?**
 * Captioning Videos - Easier than you think.**

Easy Accessibility for Common Applications
MS Word - [] Acrobat X - [] Converting PDF - [] Google APPs - []

Jus for fun - A bedtime ebook for today's generation: __Goodnight iPad__ -
[]

More Resources
[|UDL and AT] Technology for Literacy [|www.livebinders.com]

media type="custom" key="20508612"